Two days of an international online summit on interface and user experience design — speakers from across the world, watched from my own desk.
- When
- Where
- Online

Two days at Geekle's UI/UX Global Summit '23, Vol. 2 — an international summit on interface and user experience design, run entirely online. A programme of speakers from across the world, followed from my own desk.
What a screen is better at
Reach. A room can only hold the people who could afford to travel to it, and a bill this wide — designers working on products in time zones I have no other reason to visit — doesn't assemble anywhere for the price of two afternoons.
The other thing the format quietly gives you is permission to sit through talks you'd have skipped. In a printed programme you pick the sessions with your own work in mind and walk past the rest. Online, moving between them costs nothing, so you stay for the one about a problem you don't have yet — which is usually where the useful part is hiding.
And you can stop. Rewind a sentence, take the slide down properly, write the thing while it's still on screen instead of trusting a note you'll misread on the train home.
And what it isn't
There's no hallway. Nobody turns around in the row in front of you to say what they actually charge for that, or what broke on the project the speaker just described from the winning end.
So an online summit is an honest trade rather than a lesser version of a conference: talks, and only talks. Two days of them, from people who work on interfaces at a scale I mostly read about, is worth the desk.
Knowing which of the two you're buying is the whole trick. This one, I'd buy again.


