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The best event I've been to so far — three days at one of Europe's leading festivals for creativity, design and branding.

When
Where
Frankfurt, Germany
Cover for Forward Festival

Three days in Frankfurt, at Forward Festival 2026. Talks, workshops, an Adobe evening — and the part I hadn't planned for, which was the talking. Designers and studios from all over Europe, in a building where nobody had to be sold on why any of this matters.

It's the best event I've been to so far. I want to be precise about why, because "it was so inspiring" is the kind of sentence that has stopped meaning anything by the time you're back at your desk on Monday.

Festival-goers waiting outside the Frankfurt venue, under the Forward Festival lettering across the glass.
A full auditorium lit red by the screen, which asks: how to make the logo bigger when the world is burning?
A speaker at the lectern beside a projection of ornate silver lettering.
Two speakers on stage in front of a slide reading "Compose the Future".
The auditorium seen from the audience, the screen asking how we keep designing without becoming numb to the world we're designing in.
A speaker walking the room through three 032c magazine covers on the big screen.
A speaker mid-sentence beside a slide reading "We believe in the power of design".

A programme you work through, not sit through

What separates Forward from a conference is that it doesn't only put people on a stage. The three days ran as talks and workshops, and those two formats do completely different jobs.

A talk hands you someone's conclusions — the finished argument, the case study with the dead ends edited out. It's useful, and it's safe. A workshop makes you produce something badly, in a room full of people who do this for a living, with no time to polish it first.

Only one of those changes how you work.

The Adobe evening

A separate evening of short talks and an interactive session, which turned out to be the format I got the most out of all week.

Short talks are honest in a way long ones aren't. Cut a speaker down to a few minutes and they have to lead with the thing they actually believe, because there's no room left for the warm-up. And an interactive session does to an audience what a workshop does to a schedule: it stops you nodding along and makes you commit to an answer.

"The tools are nothing without input" — a full room, and nobody arguing.
Châtelet's posters on the big screen, pink and enormous.
The print station — ideas taped to the wall, still wet.
The wristband that got me through three days of it.

The hallway was the programme

I run the studio alone. I'd make that choice again, and it has exactly one real cost: there is nobody in the room to tell me I'm wrong.

Which is why three days of talking to designers and studios from across Europe is worth more than it sounds. Not networking — other people's cards don't interest me. Just the ordinary shop talk you can't have on your own: how someone else prices a rebrand, where they draw the line on revisions, what they do when a client falls in love with the wrong direction.

Half of what I took home didn't come from the stage.

That's not a criticism of the programme — it's what a good programme is for. Get the right people into one building and give them a reason to still be there at six in the evening.